Exportable
An interface for any node object that can be exported eg. Class, class name, top-level functions, imports
Inherits from
Usable, Importable, Expression, HasName, Editable
Properties
dependencies
Returns a list of symbols that this symbol depends on.
Returns a list of symbols (including imports) that this symbol directly depends on. The returned list is sorted by file location for consistent ordering.
Returns: list[Union[Symbol, Import]]: A list of symbols and imports that this symbol directly depends on, sorted by file location.
export
Returns the export object that exports this symbol.
Retrieves the export object that is exporting this symbol by looking at incoming EXPORT edges in the CodebaseGraph.
Args: None
Returns: Export | None: The Export object that exports this symbol, or None if this symbol is not exported.
exported_name
Retrieves the name under which a symbol is exported from its file.
Returns the name that this symbol is exported as in its file. If the symbol is an export node, returns the node’s name. If the symbol is not exported, returns None.
Returns: str | None: The name the symbol is exported as, or None if the symbol is not exported.
extended
Returns a SymbolGroup of all extended nodes associated with this element.
Creates a SymbolGroup that provides a common interface for editing all extended nodes, such as decorators, modifiers, and comments associated with the element.
Args: None
Returns: SymbolGroup: A group containing this node and its extended nodes that allows batch modification through a common interface.
extended_source
Returns the source text representation of all extended nodes.
Gets the source text of all extended nodes combined. This property allows reading the source text of all extended nodes (e.g. decorators, export statements) associated with this node.
Returns: str: The combined source text of all extended nodes.
file
The file object that this Editable instance belongs to.
Retrieves or caches the file object associated with this Editable instance.
Returns: File: The File object containing this Editable instance.
filepath
The file path of the file that this Editable instance belongs to.
Returns a string representing the absolute file path of the File that contains this Editable instance.
Returns: str: The absolute file path.
full_name
Returns the full name of the object, including the namespace path.
Returns the complete qualified name of an object, including any parent class or namespace paths. For class methods, this returns the parent class’s full name followed by the method name. For chained attributes (e.g., ‘a.b’), this returns the full chained name.
Args: None
Returns: str | None: The complete qualified name of the object. Returns None if no name is available. For class methods, returns ‘ParentClass.method_name’. For chained attributes, returns the full chain (e.g., ‘a.b’). For simple names, returns just the name.
function_calls
Returns a list of all function calls contained within this expression.
Traverses the extended nodes of this expression to find all function calls within it. This is useful for tasks like analyzing call patterns or renaming function invocations.
Returns: list[FunctionCall]: A list of FunctionCall objects representing all function calls contained within this expression.
is_exported
Returns True if the symbol is exported from the file it’s defined in.
This property determines whether the symbol has an associated export object, indicating that the symbol is exported from its defining file.
Returns: bool: True if the symbol has an export object, False otherwise.
is_reexported
Returns True if the symbol is re-exported from a file where it is not defined.
Determines if this symbol is exported from a different file than where it was originally defined. A re-export occurs when a symbol is imported into a file and then exported from that same file.
Returns: bool: True if the symbol is re-exported from a different file than where it was defined, False otherwise.
name
Retrieves the name of the object excluding any namespace prefixes.
Returns the “base” name of the object without any namespace or module prefix. For instance, for an object ‘a.b’, this method returns ‘b’.
Returns: str | None: The base name of the object as a string, or None if there is no associated name node.
resolved_value
Returns the resolved value of an Expression.
Returns the last assigned expression value if the expression is resolvable, otherwise returns itself. For example, if ‘b = a’ where ‘a = 1’, resolving ‘b’ returns 1.
Returns: Union[Expression, list[Expression]]: The resolved expression value(s). Returns a single Expression if there is only one resolved value, or a list of Expressions if there are multiple resolved values. Returns self if the expression is not resolvable or has no resolved types.
source
Text representation of the Editable instance.
Returns the source text of the Editable instance. This is the main property used to access the text content of any code element in GraphSitter.
Returns: str: The text content of this Editable instance.
variable_usages
Returns Editables for all TreeSitter node instances of variable usages within this node’s scope.
This method finds all variable identifier nodes in the TreeSitter AST, excluding:
- Function names in function calls
- Import names in import statements
- Property access identifiers (except the base object)
- Keyword argument names (in Python and TypeScript)
This is useful for variable renaming and usage analysis within a scope.
Returns: list[Editable]: A list of Editable nodes representing variable usages. Each Editable corresponds to a TreeSitter node instance where the variable is referenced.
Methods
commit
Commits any pending transactions for the current node to the codebase.
Commits only the transactions that affect the file this node belongs to. This is useful when you want to commit changes made to a specific node without committing all pending transactions in the codebase.
Args: None
Returns: None
edit
Replace the source of this Editable
with new_src
.
Replaces the text representation of this Editable instance with new text content. The method handles indentation adjustments and transaction management.
Args:
new_src (str): The new source text to replace the current text with.
fix_indentation (bool): If True, adjusts the indentation of new_src
to match the current text’s indentation level. Defaults to False.
priority (int): The priority of the edit transaction. Higher priority edits are applied first. Defaults to 0.
dedupe (bool): If True, deduplicates identical transactions. Defaults to True.
Returns: None
find
Find and return matching nodes or substrings within an Editable instance.
This method searches through the extended_nodes of the Editable instance and returns all nodes or substrings that match the given search criteria.
Args: strings_to_match (Union[list[str], str]): One or more strings to search for. exact (bool): If True, only return nodes whose source exactly matches one of the strings_to_match. If False, return nodes that contain any of the strings_to_match as substrings. Defaults to False.
Returns: list[Editable]: A list of Editable instances that match the search criteria.
find_string_literals
Returns a list of string literals within this node’s source that match any of the given strings.
Args: strings_to_match (list[str]): A list of strings to search for in string literals. fuzzy_match (bool): If True, matches substrings within string literals. If False, only matches exact strings. Defaults to False.
Returns: list[Editable]: A list of Editable objects representing the matching string literals.
flag
Adds a visual flag comment to the end of this Editable’s source text.
Flags this Editable by appending a comment with emoji flags at the end of its source text. This is useful for visually highlighting specific nodes in the source code during development and debugging.
Returns: None
get_import_string
Returns the import string needed to import this symbol.
Generates a string representing the import statement required to import this symbol from its module. This is an abstract method that must be implemented by subclasses.
Args: alias (str | None): Optional alias to use when importing the symbol. module (str | None): Optional module name to import from. If not provided, uses the symbol’s current module. import_type (ImportType): The type of import to generate. If WILDCARD, imports the entire module. is_type_import (bool): Whether this is a type-only import.
Returns: str: The formatted import string (e.g. ‘from module import symbol as alias’).
Raises: NotImplementedError: When called directly on the base class.
get_name
Returns the Name node of the object.
Retrieves the name node of the object which can be used for modification operations.
Returns: Name | ChainedAttribute | None: The name node of the object. Can be a Name node for simple names, a ChainedAttribute for names with namespaces (e.g., a.b), or None if the object has no name.
get_variable_usages
Returns Editables for all TreeSitter nodes corresponding to instances of variable usage that matches the given variable name.
Retrieves a list of variable usages that match a specified name, with an option for fuzzy matching. By default, excludes property identifiers and argument keywords.
Args: var_name (str): The variable name to search for. fuzzy_match (bool): If True, matches variables where var_name is a substring. If False, requires exact match. Defaults to False.
Returns: list[Editable]: List of Editable objects representing variable usage nodes matching the given name.
insert_after
Inserts code after this node.
Args: new_src (str): The source code to insert after this node. fix_indentation (bool, optional): Whether to adjust the indentation of new_src to match the current node. Defaults to False. newline (bool, optional): Whether to add a newline before the new_src. Defaults to True. priority (int, optional): Priority of the insertion transaction. Defaults to 0. dedupe (bool, optional): Whether to deduplicate identical transactions. Defaults to True.
Returns: None
insert_before
Inserts text before this node’s source with optional indentation and newline handling.
This method inserts the provided text before the current node’s source code. It can automatically handle indentation and newline placement.
Args: new_src (str): The text to insert before this node. fix_indentation (bool): Whether to fix the indentation of new_src to match the current node. Defaults to False. newline (bool): Whether to add a newline after new_src. Defaults to True. priority (int): Transaction priority for managing multiple edits. Defaults to 0. dedupe (bool): Whether to deduplicate identical transactions. Defaults to True.
Returns: None
reduce_condition
Reduces an editable to the following condition
remove
Deletes this Node and its related extended nodes (e.g. decorators, comments).
Removes the current node and its extended nodes (e.g. decorators, comments) from the codebase. After removing the node, it handles cleanup of any surrounding formatting based on the context.
Args: delete_formatting (bool): Whether to delete surrounding whitespace and formatting. Defaults to True. priority (int): Priority of the removal transaction. Higher priority transactions are executed first. Defaults to 0. dedupe (bool): Whether to deduplicate removal transactions at the same location. Defaults to True.
Returns: None
rename
Renames the symbol and all its references in the codebase.
Renames a symbol to a new name and updates all references to that symbol throughout the codebase, including imports and call sites.
Args: new_name (str): The new name for the symbol. priority (int): Priority of the edit operation. Defaults to 0.
Returns: tuple[NodeId, NodeId]: A tuple containing the file node ID and the new node ID of the renamed symbol.
replace
Search and replace occurrences of text within this node’s source and its extended nodes.
This method performs string replacement similar to Python’s string.replace(), with support for regex patterns. It operates on both the main node and any extended nodes (e.g. decorators, exports).
Args: old (str): The text or pattern to search for. new (str): The text to replace matches with. count (int, optional): Maximum number of replacements to make. Defaults to -1 (replace all). is_regex (bool, optional): Whether to treat ‘old’ as a regex pattern. Defaults to False. priority (int, optional): Priority of the replacement operation. Defaults to 0.
Returns: int: The total number of replacements made.
Raises: ValueError: If there are multiple occurrences of the substring in a node’s source.
search
Returns a list of all regex match of regex_pattern
, similar to python’s re.search().
Searches for matches of a regular expression pattern within the text of this node and its extended nodes.
Args: regex_pattern (str): The regular expression pattern to search for. include_strings (bool): When False, excludes the contents of string literals from the search. Defaults to True. include_comments (bool): When False, excludes the contents of comments from the search. Defaults to True.
Returns: list[Editable]: A list of Editable objects corresponding to the matches found.
set_name
Sets the name of a code element.
Modifies the name of the object’s underlying name node. Works with both simple names and chained attributes (e.g., ‘a.b’).
Args: name (str): The new name to set for the object.
Returns: None
symbol_usages
Returns a list of symbols that use the exportable object or import it. Returns symbols that use this exportable object, including imports that import this exportable object. By default, returns all usages. This shows where this symbol is imported, but not where it is subsequently used.
Args: usage_types: The types of usages to search for. Defaults to any.
- DIRECT: Direct uses of the symbol
- CHAINED: Uses through method/attribute chains
- INDIRECT: Uses through renamed imports
- ALIASED: Uses through aliases
Returns: list[Import | Symbol | Export]: A list of symbols that use this exportable object, including imports that import it.
Note: This method can be called as both a property or a method. If used as a property, it is equivalent to invoking it without arguments.
usages
Returns a list of usages of the exportable object.
Retrieves a list of all locations where the exportable object is used in the codebase. By default, returns all usages, such as imports or references within the same file.
Args: usage_types: Specifies which types of usages to include in the results. Default is any usages. (graph_sitter.core.dataclasses.usage.UsageType)
Returns: list[Usage]: A sorted list of Usage objects representing where this exportable is used, ordered by source location in reverse.
Raises: ValueError: If no usage types are specified or if only ALIASED and DIRECT types are specified together.
Note: This method can be called as both a property or a method. If used as a property, it is equivalent to invoking it without arguments.
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